Ghost Recon was game co-developed by famous author of political and military thrillers Tom Clancy (hence the full title Tom Clancy’s Ghost Recon), but was not based on any of his books. Ghost Recon is set of missions conducted by the fictious American special forces unit, called the Ghosts, behind enemy lines - in year 2008 Russia is torn by civil unrest and chaos. The radicals are trying to restore Soviet Union, including the republics that regained the independence. We start in Georgia and Baltic republics, where Soviet ultranationalist start their crusade.
Basically Ghost Recon would be another FPS (first-person shooter) if there wouldn’t be one small detail - the command panel. First of all we are playing not as single soldier, but as the whole platoon - up to six soldiers split into up to 3 fireteams. During the mission we can switch on the panel and give orders to the other teams by plotting their path or setting the direction they should be guarding. At any point we can switch between the teams or even specific soldiers, so whole time we can contol any part of platoon.
During the campaign mode we had various missions set in various locations, f.e. rescuing UN soldiers surrounded by enemy in mountainous area, attacking the ultranationalists in swamps of Latvia or blowing up the nuclear submarines in Murmansk. The final mission is set around Red Square in Moscow. For each mission we choose the platoon from soldiers available in four specialities: rifleman, support, demolition and sniper. Each of the locations and missions require different approach and different set of skills. Another interesting aspect of Ghost Recon is the option to play quick missions with few different types of missions available.
First game that started the series, that is still being produced, about the Ghosts unit used by the American government to deal with delicate situations around the world, where officially US Army can’t be involved. With interesting basic campaing mode and options to replay the missions in different modes it is hard to get tired with Ghost Recon. The sneaking through the woods, always tricky urban warfare, getting rid of guards without too much noise - it is all there and all require a lot of patience and cunning to get through the missions alive.