Lithuanian captain Marko Ramius, one of the top commanders in Soviet Navy, disillusioned with Soviet Union decides to defect to United States together with his nuclear submarine called Red October. But Red October isn’t just a submarine, it is the newest submarine in Soviet Navy equipped with experimental propulsion called "caterpillar". Although the system limits the submarine maximum speed, it makes it practically impossible to be detected by passive sonars because of very low noise emission. But for Ramius to steal the precious Soviet submarine and defect to United States wasn’t enough - he sent a letter describing his motives to the head of Admiralty, so now he has the whole Soviet Navy on his back. They are desperate to intercept Red October before Americans can take over the secret technology of caterpillar propulsion. And here is where we begin the game - in charge of the submarine we are trying to reach the American East Coast before Soviets will be able to detect and destroy Red October.
Although the game was advertised as the ultimate submarine combat simulator The Hunt for Red October can hardly be called a significant title in the history of submarine simulators. Although the game could be quite challenging and the enemy tries different tactical approaches the game is far from being interesting - we spend most of the time staring at a sonar imaging display and time after time we stumble upon Soviet warships, who try to sink us. The number of available options is rather limited, the game do not give a feeling of being constantly in danger and the whole gameplay is rather frustratingly simplified.
The Hunt for Red October